Perhaps one of the most popular and impressive free addons for XP10 is HD Mesh V2: It needs you to run it through the FlyWithLua plugin, but it's fairly straightforward and the results are impressive:įor decent airport scenery you might want to check these out: I'd also highly recommend Real Terra Haze: One of the nicest freeware aircraft is the Eclipse 550 - made by the same guys who did the payware Lancair in my above shots: is indeed the main place to get freeware. You do need to learn to do things a different way in XP, but once you get your head round it, it's actually a lot easier and more straightforward installing addons into XP than it is for MSFS. Got directed to a russian site (in Russian), apparently a must-have but I chickened out.ĭoes not look too user-friendly so far, at least for me. this might be due to an experimental denser forest addon I am using.Ĭan anyone one of you kindly throw me a bone in the general direction of where to get free "mods" ? I know of but I can't figure out which are the mods-enabler utlities I should get. The other complaint is that I have areas of trees and forests where they shouldn't be. The only two complaints I have is the building textures don't perhaps look quite right close up, in the sense they are maybe a bit too bright and cartoony, they don't look natural in the sim. I understand OSM data is pretty spotty for North America. In Europe it's fairly good and you'll get plenty of buildings and objects correctly placed over the photoscenery. Of course this depends on how good the OSM data in the area you want to fly. Basically W2XP exports OSM data to XP and places building and objects at their correct location on top of the photoscenery which looks really good down at low altitude. One of the cool things about using the Sim Heaven photoscenery and W2XP is object placement. When I first started messing around with this scenery I did some shots of my local area where you can maybe get a better idea of how it looks lower down: So for now I’d say “better” but definitely not the holy grail as yet.If I find time today I'll get some low level shots. But it’s something I’ll be looking into for future revisions." I’ve actually talked to Laminar about finding a better way to deal with this case, and it’s hard to say the least. Like I said, these boundaries are pretty far apart, so this isn’t something that happens often - you just got unlucky in your location. What probably happened is that you flew across a corner of one of X-Plane’s grid cells that define a given coordinate system, which led to this happening a couple of times as you flew into the corner of another frame of reference and then back out of it. "That means we crossed a boundary where X-Plane changed its coordinate system, and we had to regenerate the clouds in order to properly position them again. In explaining some continuing pop-in/outs even with RWC installed he posted the following: It is worth mentioning this quote from the developer (Sundog Software) that not ALL pop-ins and outs will be solved by RWC. It would be interesting if RWC could be used to ease that problem using the default XP weather as well…then you wouldn’t have to necessarily use SkyMaxx Pro as well. I’ll see if I can put one together tonight…Īll of that said, I think default XP does a good job with weather depiction and really it is mostly the jarring transitions that can be somewhat frustrating. It is also a phenomenon that can’t be accurately demonstrated in screens - a video of the difference in “snap in/out” would probably be more illustrative. My intent (whether it came through or not) was to highlight how RWC largely prevents flying along and then suddenly being presented with a wildly different weather depiction, as has happened to me many times in XP. One can look at my early EPOCH Air Alaska AARs and see good examples of some good XP weather depictions. Hmm… In re-reading the article I feel I was accommodating enough by using words like “tend to” and “arguably” since there are instances when default XP shows quite good weather depiction.
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